Shatter is a stamina templar build with a twist. You have a lot of offensive power and burst potential, but you also have a ton of health, which doesn’t only prevent you from getting one shot, but also allows you to have a very powerful blazing shield.
This shield can be used for protection, but it really shines in situations where you can use the explosion of the shield to deal massive amounts of damage and burst down your enemies.
So needless to say Shatter is the perfect combination between offense and defense and most enemies won’t know how to deal with that.
Vampire: Yes (optional)
Food: Max Health & Max Stamina
Pots: Essence of Weapon Crit (Weapon Crit, Health, Stamina)
1 x Head – Infused – Prismatic Enchant
1 x Shoulder – Infused – Prismatic Enchant
1 x Greatword – Sharpened – Absorb Stamina Enchant
1 x Waist – Infused – Prismatic Enchant
1 x Feet – Infused – Prismatic Enchant
1 x Legs – Infused – Prismatic Enchant
1 x Hands – Infused – Prismatic Enchant
1 x Bow – Infused – Weapon Damage Enchant
1 x Torso – Infused – Prismatic Enchant
1 x Necklace – Healthy – Weapon Damage Enchant
2 x Rings – Healthy – Weapon Damage Enchant
20 into Blessed
Increases the effectiveness of healing done by 8.1%.
10 into Elemental Expert
Increases your Flame, Frost, Shock, and Magic Damage by 5%.
15 into Bow Expert
Increases the damage of your Light and Heavy Attacks with bows by 6.6%.
22 into Melee Weapon Expert
Increases the damage of your Light and Heavy Attacks with daggers, swords, axes, and maces by 8.7%.
100 into Mighty
Increases your Physical, Poison, and Disease Damage by 25%.
10 into Piercing
Increases Physical Penetration by 647.
10 into Precise Strikes
Increases damage and healing dealt by Weapon Criticals by 5%.
10 into Shadow Ward
Reduces the cost of blocking by 5%.
65 into Tumbling
Reduces the Stamina cost of Roll Dodge and Break Free by 13.7%.
5 into Arcanist
Increases your Magicka Recovery by 3.1%.
3 into Healthy
Increases your Health Recovery by 2.2%.
74 into Mooncalf
Increases your Stamina Recovery by 20.2%.
3 into Bashing Focus
Reduces the Stamina cost of bash attacks by 2.2%.
5 into Magician
Reduces the Magicka cost of spells by 2.6%.
2 into Sprinter
Reduces the cost of sprinting by 1.6%.
20 into Warlord
Reduces the Stamina cost of spells and abilities by 6.1%.
100 into Bastion
Increases the effectiveness of damage absorbing effects by 25%.
5 into Expert Defender
Reduce damage taken from Light and Heavy Attacks by 3.1%.
22 into Quick Recovery
Increases the effectiveness of healing received by 6.4%.
10 into Elemental Defender
Reduces Flame, Frost, Shock, and Magic Damage dealt to you by 5%.
10 into Hardy
Reduces Poison, Disease, and Physical Damage dealt to you by 5%.
10 into Thick Skinned
Reduces the damage you take from damage over time effects by 4.9%.
10 into Medium Armor Focus
Increases your Physical Resistance by 647 while wearing 5 or more pieces of Medium Armor.
10 into Resistant
Increases your Critical Resistance by 340.
10 into Spell Shield
Increases Spell Resistance by 647.